LBL Studios LLC · Wyoming, United States

LBL STUDIOS

We build worlds. One studio, four worlds — Screen, Games, Software, Brands — developed and directed in-house. Written world first. Lock the language. Build with evidence.

Company

A private independent world-building company.

LBL Studios LLC is registered in Wyoming, United States. Trading names: LBL STUDIOS, the L mark. CEO: Justin Won. Contact: hello@lbl-studios.com.

Define the world

Story, history, characters, systems and rules — finished before production scales.

Lock the language

Palette, light, texture, sound, motion and explicit exclusions — decided once, held everywhere.

Build with evidence

Create broadly, select deliberately, finish, measure, preserve decisions.

Values

How the studio operates.

Built to be trusted

Every claim ships with its limit. No theater.

Measure first

Evidence before promise. Improve second.

Never guess

If it is not measured, it is not claimed.

Local-first

Tools that run on the machine. No telemetry theater.

Honest about limits

Say what the work cannot do — in the UI and in the copy.

01 · Screen · Original Worlds

Film, series and animation from a written-world foundation.

Seven titles spanning biological horror, historical drama, fantasy and sci-fi — one grade across the slate.

In Production

The Black Tide

Biological horror · 8 ep · “The line holds. The cost moves.”

In Development

Union Harbor

Fantasy adventure · animated series + game

In Development

The Firmament

Supernatural horror · feature film

In Production

Troy

War drama · 60 min · “The wrath was the smaller story.”

In Production

Corvus

Historical drama · 10 ep · Rome eats itself

In Development

The Terrestrial Accords

Sci-fi mystery · 10 ep

02 · Games · Worlds Made Playable

Original games inside the same stories as the screen slate.

Play tests the systems the scripts invent. Same worlds, interactive — not a separate IP lane.

Same stories. Playable.

Games are built inside titles already authored for screen — continuity of world, language and cost. Development stays disciplined: measure first, ship when the world holds.

03 · Software · Shows Its Work

Local-first tools for finishing, building, browsing and play.

Built first for our own studio, then shaped for directors, teams and players. Measured before they promise anything.

LBL Video Studio

Join AI-generated clips into coherent sequences — locally. Seams measured. Looks finished.

LBL Game Engine

Describe it. Watch it build. Play it. WebGPU studio with an honest plan you can roll back.

LBL Browser

Local-first workspace for client, creator and storefront sessions — separate devices, clear limits.

LBL Game Companion

Measure first. Improve second. Never guess. Reversible, consent-gated, evidence stored locally.

04 · Brands · Campaigns With a World

Identity, key art and apparel in one cinematic language.

Advertising, branding, title design and production consulting — the same grade that carries Justin Won and LBL apparel.

Campaign & identity

Films, marks, color, typography and motion locked once — then held at every scale.

Key art & consulting

Posters, episodic art, world structure and visual-language definition for volume work.

Store · Coming Soon

Wear the studio — window closed.

LBL kit and Justin Won capsules stay gated until checkout is real. Watch the fashion trailers. Join the ledger for the first line.

Contact

Hello from Wyoming.

Public contact: hello@lbl-studios.com. Company site: lbl-studios.com. Personal brand: justinwon.com.